/
c80335817.lua
117 lines (117 loc) · 3.76 KB
/
c80335817.lua
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--刻剣の魔術師
local s,id,o=GetID()
function c80335817.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetRange(LOCATION_PZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCountLimit(1)
e2:SetTarget(c80335817.indtg)
e2:SetValue(c80335817.indval)
c:RegisterEffect(e2)
--double
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCondition(c80335817.atkcon)
e3:SetOperation(c80335817.atkop)
c:RegisterEffect(e3)
--Banish
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetTarget(c80335817.rmtg)
e4:SetOperation(c80335817.rmop)
c:RegisterEffect(e4)
end
function c80335817.indtg(e,c)
return c:IsType(TYPE_PENDULUM)
end
function c80335817.indval(e,re,r,rp)
return bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetHandlerPlayer()
end
function c80335817.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return eg:GetCount()==1 and eg:GetFirst()==c
and c:IsSummonType(SUMMON_TYPE_PENDULUM) and c:IsPreviousLocation(LOCATION_HAND)
end
function c80335817.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetBaseAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c80335817.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToRemove() end
if chk==0 then return e:GetHandler():IsAbleToRemove()
and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler())
g:AddCard(e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0)
end
function c80335817.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) then return end
local g=Group.FromCards(c,tc)
if Duel.Remove(g,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local og=Duel.GetOperatedGroup()
if c:GetOriginalCode()~=id then
og:RemoveCard(c)
end
local oc=og:GetFirst()
while oc do
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
oc=og:GetNext()
end
og:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN)
e1:SetCountLimit(1)
e1:SetLabelObject(og)
e1:SetCondition(c80335817.retcon)
e1:SetOperation(c80335817.retop)
Duel.RegisterEffect(e1,tp)
end
end
function c80335817.retfilter(c)
return c:GetFlagEffect(80335817)~=0
end
function c80335817.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c80335817.retop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local sg=g:Filter(c80335817.retfilter,nil)
if sg:GetCount()>1 and sg:GetClassCount(Card.GetPreviousControler)==1 then
local ft=Duel.GetLocationCount(sg:GetFirst():GetPreviousControler(),LOCATION_MZONE)
if ft==1 then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(80335817,0))
local tc=sg:Select(tp,1,1,nil):GetFirst()
Duel.ReturnToField(tc)
sg:RemoveCard(tc)
end
end
local tc=sg:GetFirst()
while tc do
Duel.ReturnToField(tc)
tc=sg:GetNext()
end
end