/
c86509711.lua
89 lines (89 loc) · 3.38 KB
/
c86509711.lua
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--マジシャンズ・コンビネーション
function c86509711.initial_effect(c)
aux.AddCodeList(c,46986414,38033121)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(86509711,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(86509711,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e2:SetCondition(c86509711.spcon)
e2:SetCost(c86509711.spcost)
e2:SetTarget(c86509711.sptg)
e2:SetOperation(c86509711.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_SZONE)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCondition(c86509711.descon)
e4:SetTarget(c86509711.destg)
e4:SetOperation(c86509711.desop)
c:RegisterEffect(e4)
end
function c86509711.cfilter(c,e,tp)
return c:IsCode(46986414,38033121) and c:IsReleasable() and Duel.GetMZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(c86509711.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp,c:GetCode())
end
function c86509711.spfilter(c,e,tp,code)
return not c:IsCode(code) and c:IsCode(46986414,38033121) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c86509711.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsChainDisablable(ev)
end
function c86509711.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
return true
end
function c86509711.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c86509711.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) and c:GetFlagEffect(86509711)==0
end
c:RegisterFlagEffect(86509711,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c86509711.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
e:SetLabel(g:GetFirst():GetCode())
Duel.Release(g,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c86509711.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c86509711.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp,e:GetLabel())
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.NegateEffect(ev)
end
end
function c86509711.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_SZONE)
end
function c86509711.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c86509711.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end