/
c91392974.lua
80 lines (80 loc) · 3.05 KB
/
c91392974.lua
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--出幻
function c91392974.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91392974,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CUSTOM+91392974)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,91392974+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c91392974.condition)
e1:SetTarget(c91392974.target)
e1:SetOperation(c91392974.operation)
c:RegisterEffect(e1)
if not c91392974.global_check then
c91392974.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetCondition(c91392974.regcon)
ge1:SetOperation(c91392974.regop)
Duel.RegisterEffect(ge1,0)
end
end
function c91392974.cfilter(c,tp)
return c:IsPreviousSetCard(0x8) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c91392974.regcon(e,tp,eg,ep,ev,re,r,rp)
local v=0
if eg:IsExists(c91392974.cfilter,1,nil,0) then v=v+1 end
if eg:IsExists(c91392974.cfilter,1,nil,1) then v=v+2 end
if v==0 then return false end
e:SetLabel(({0,1,PLAYER_ALL})[v])
return true
end
function c91392974.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(eg,EVENT_CUSTOM+91392974,re,r,rp,ep,e:GetLabel())
end
function c91392974.condition(e,tp,eg,ep,ev,re,r,rp)
return ev==tp or ev==PLAYER_ALL
end
function c91392974.filter(c,e,tp)
return c:IsSetCard(0x5008) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c91392974.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c91392974.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c91392974.atkfilter(c)
return aux.nzatk(c) or aux.nzdef(c)
end
function c91392974.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c91392974.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0
and Duel.IsExistingMatchingCard(c91392974.atkfilter,tp,0,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(91392974,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g2=Duel.SelectMatchingCard(tp,c91392974.atkfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.BreakEffect()
Duel.HintSelection(g2)
local tc=g2:GetFirst()
local batk=tc:GetBaseAttack()
local bdef=tc:GetBaseDefense()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK_FINAL)
e1:SetValue(math.ceil(batk/2))
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_BASE_DEFENSE_FINAL)
e2:SetValue(math.ceil(bdef/2))
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
end