/
c95943058.lua
70 lines (70 loc) · 2.52 KB
/
c95943058.lua
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--E-HERO ヘル・ゲイナー
function c95943058.initial_effect(c)
--extra atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(95943058,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c95943058.condition)
e1:SetCost(c95943058.cost)
e1:SetTarget(c95943058.target)
e1:SetOperation(c95943058.operation)
c:RegisterEffect(e1)
end
function c95943058.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function c95943058.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c95943058.filter(c)
return c:IsFaceup() and c:IsRace(RACE_FIEND) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK)
end
function c95943058.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c95943058.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c95943058.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c95943058.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
end
function c95943058.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--extra atk
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(1)
tc:RegisterEffect(e1)
end
--sp summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95943058,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_REMOVED)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetCountLimit(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2)
e2:SetCondition(c95943058.spcon)
e2:SetTarget(c95943058.sptg)
e2:SetOperation(c95943058.spop)
e2:SetLabel(Duel.GetTurnCount(tp)+2)
c:RegisterEffect(e2)
end
function c95943058.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and e:GetLabel()==Duel.GetTurnCount(tp)
end
function c95943058.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c95943058.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end