/
c97453744.lua
102 lines (102 loc) · 3.46 KB
/
c97453744.lua
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--H-C クレイヴソリッシュ
local s,id,o=GetID()
function c97453744.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4,2)
c:EnableReviveLimit()
--atk limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(c97453744.atklimit)
c:RegisterEffect(e1)
--atk double
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(97453744,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,97453744)
e2:SetCondition(c97453744.dbcon)
e2:SetCost(c97453744.dbcost)
e2:SetOperation(c97453744.dbop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(97453744,1))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,97453744+o)
e3:SetCondition(c97453744.upcon)
e3:SetCost(c97453744.upcost)
e3:SetTarget(c97453744.uptg)
e3:SetOperation(c97453744.upop)
c:RegisterEffect(e3)
end
function c97453744.atklimit(e,c)
return c~=e:GetHandler()
end
function c97453744.dbcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function c97453744.dbcost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=Duel.GetLP(tp)
if chk==0 then return Duel.CheckLPCost(tp,lp-500) end
Duel.PayLPCost(tp,lp-500)
end
function c97453744.dbop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e1:SetCountLimit(1)
e1:SetOperation(c97453744.sop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c97453744.sop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(97453744,2))
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
local tc=sg:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
function c97453744.upcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetBattleMonster(1-tp)
return tc and tc:IsRelateToBattle()
end
function c97453744.upcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c97453744.uptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and aux.nzatk(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.nzatk,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,aux.nzatk,tp,0,LOCATION_MZONE,1,1,nil)
end
function c97453744.upop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel:GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(tc:GetAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end