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CUE4Parse-FortniteTypes Extension Pack

I have created this mainly for myself, but it may be useful to others. This project adds Fortnite-specific Objects, Enums, and Structs to CUE4Parse for easier access to Fortnite types!

To register all classes used in this project, in your own project, use the line below

ObjectTypeRegistry.RegisterEngine(typeof(UFortItemDefinition).Assembly);

Documentation/Links

Coming soon!