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hlah.html
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hlah.html
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<!DOCTYPE html>
<html lang="en">
<head>
<link rel="stylesheet" href="style.css">
<title>NINA DEMIRJIAN</title>
<link rel="icon" type="image/png" href="assets/images/logo.png">
</head>
<div id = "mainContents" >
<div class = "centeredLinkTop">
<a href = "games" color = pink>games</a>
</div>
<div class = "centeredLinkMid">
<a href = "media">media</a>
</div>
<div class = "centeredLinkBottom">
<a href = "ce" >eternal</a>
</div>
<!-- <div class = "centeredLinkBottom">
<a href = "devlog" >devlog</a>
</div> -->
<div class= "selected-container" >
<img src="assets/gifs/hlah/hlah_02.gif" >
<h1 class = "piece-title" style = "font-size: 7vw; margin-left: 50%; padding-top: .9%;">HUNT LIKE A HAMMERHEAD<h1>
<h1 class = "piece-home-title"><a href="index" style = "font-family: titleFont; top:.2%;" >NINA DEMIRJIAN</a></h1>
</div>
<p class = "piece-footer">
"Hunt Like a Hammerhead" is an interactive experience where users steer a hammerhead shark through an ocean environment and hunt for stingrays. The game uses an Ultrahaptics board from Ultraleap for the controls.
<br>
<br>
The piece is a part of the American Museum of Natural History’s special exhibition, "Sharks", which opened in December of 2021.
<br>
<br>
I worked on a small team at AMNH to create Hunt Like a Hammerhead. I worked in Unity, using C#, to develop the gameplay logic and movement for the shark.
<br>
<br>
</p>
<img src="assets/gifs/hlah/hlah_00.gif" >
<img src="assets/images/hlah/hlah_01.png" >
<img src="assets/gifs/hlah/hlah_01.gif" >
<img src="assets/images/hlah/hlah_03.png" >
<img src="assets/images/hlah/hlah_00.png" >
</div>
</div>
</html>