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可以说一下实现的思路么,我看源码那个缩放比例看了好久,没有注释 #50

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kaka-gk opened this issue Oct 30, 2016 · 0 comments

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@kaka-gk
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kaka-gk commented Oct 30, 2016

      if ((!mIsFinished) && (mScale > 1.0D)) {
                float currentThreadTime=SystemClock.currentThreadTimeMillis();
                               float f1 = ((float) SystemClock.currentThreadTimeMillis()- 

(float) mStartTime) / (float) mDuration;
f2 = mScale - (mScale - 1.0F) * PullToZoomScrollViewEx.sInterpolator.getInterpolation(f1);

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