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Windows build throws QOpenGLShader::compile(Fragment): ERROR: 4:1: 'textureSampler' : syntax error syntax error
(Upstream Qt issue)
#9698
Comments
Was this addressed in a previous ticket? |
Huh? What do you mean? |
@snelweg you wrote:
Where was it previously addressed ? Edit: posted to thread https://forum.freecad.org/viewtopic.php?p=676314#p676314 |
QOpenGLShader::compile(Fragment): ERROR: 4:1: 'textureSampler' : syntax error syntax error
This appears to be related to an recently updated nVidia driver interacting badly with a changed Qt library. The Qt libraries are different versions in the Conda releases compared to the LibPack releases (installable version). |
Thanks @GeneGH! BTW, do you happen to know the offending Qt lib and it's version? |
Related realthunder/FreeCAD#821 Related FreeCAD/FreeCAD-Bundle#164
Has this problem been escalated to Qt dev team? |
@JulienMaille thanks for the heads-up! |
QOpenGLShader::compile(Fragment): ERROR: 4:1: 'textureSampler' : syntax error syntax error
QOpenGLShader::compile(Fragment): ERROR: 4:1: 'textureSampler' : syntax error syntax error
(Upstream Qt issue)
Transferred from FreeCAD-Bundle to FreeCAD main issue queue for exposure since this is upstream Qt related |
@luzpaz |
This error is back. The Windows version from the installer package works fine, the zipped version gives this error.
FreeCAD.log
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