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3d view is cluttered with smooth edges that are often not relevant #9636
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Similar to: #5583 In CATIA and NX, you can use a specific composite rendering style to shade the surfaces of an object with its edges, except the smooth ones. A smooth edge is an edge that does not break the continuity of the geometry, contrary to a sharp edge. When using surfacing or creating complex cast parts in Part Design which are set up with multiple positive and negative bodies (boolean) which result in a complex geometry this view / render style is very handy as it hides all (unnecessary) smooth edges and displays only the sharp / hard edges. |
ahh I forgot that request existed, it's essentially a duplicate, should we close the other one and keep this one or the other way around? I guess the only difference is that the other wants to have the smooth edges displayed but thinner/lighter than hard edges, that could be implemented as a preference for the display style. |
I spoke of this... https://forum.freecad.org/viewtopic.php?p=682650#p682650
That is not what I said, I said we don't know how to efficiently detect the smooth edges right now, that it was likely possible but not using HLR directly. I said the UI was already there and what is missing is the actual functionality to show or not smooth edges. From the get go I've been trying to get people focused on the actual missing functionality and how to implement it. |
Never mind, we both said things. |
Is there an existing issue for this?
Version
0.20 (Release)
Forum thread
https://forum.freecad.org/viewtopic.php?t=78130
Subproject(s) affected?
Core
Problem description
Smooth edges would be very welcome. Right now there exist only hard edges in the view. My idea would be to introduce two buttons (I hope for four but I think that the other two would be impossible). The two buttons are shaded and shaded with edges. The two other buttons would be wire frame and hidden edges. The position of the buttons I don't know yet.
Anything else?
No response
Code of Conduct
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