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DreadKnight opened this issue
Feb 11, 2024
· 2 comments
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abilitiesThe issue is related to an unit ability or morebountySome amount of our token, XatteR, is offeredeasyGood place to start if you're a new developerinputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
When a unit with no more available actions (which has "Skip turn" text over it) is hovered, there should be a "Skip Turn" icon showcased above the hexagon hovered (along with frame), similar style to #2537.
The text was updated successfully, but these errors were encountered:
DreadKnight
added
visuals
Various things that easily catch the eye
abilities
The issue is related to an unit ability or more
easy
Good place to start if you're a new developer
input
Deals with hotkeys, interaction & accessibility
bounty
Some amount of our token, XatteR, is offered
labels
Feb 11, 2024
DreadKnight
changed the title
show skip turn icon above unit [bounty: 7 XTR]
show skip turn icon when hovering active unit [bounty: 7 XTR]
Feb 11, 2024
Hi @DreadKnight, could I work on this issue? My current approach is to add a CreatureHintType (something like 'no_action'), which will then use phaser's .add to append a sprite of the "Skip Turn" icon above the "Skip turn" text. The appropriate creature.hint method is then called from the queryHexes method in hexgrid.ts
abilitiesThe issue is related to an unit ability or morebountySome amount of our token, XatteR, is offeredeasyGood place to start if you're a new developerinputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
When a unit with no more available actions (which has "Skip turn" text over it) is hovered, there should be a "Skip Turn" icon showcased above the hexagon hovered (along with frame), similar style to #2537.
The text was updated successfully, but these errors were encountered: