Skip to content
View FronkonGames's full-sized avatar
Block or Report

Block or report FronkonGames

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
FronkonGames/README.md

Header

Hi 👋 I'm Martin Bustos, a indie game developer and asset store publisher

Game Development

  • Game:Work, a framework to develop Unity based games.
    • Foundation: architecture-agnostic code and tools.
    • Core: a micro-kernel framework with dependency injection and event-driven communication.
    • Modules:
      • Local Data: async load/save local data with compression, encryption and integrity check.
      • Scene: async scene loading management module.
      • Tween: tween / easing module.
  • Tools, utilities for video game development.
    • Build History: keep a history of all the builds you do.
    • Tiny Tweens: a complete and easy to use Tweens library in one file.
  • Datasets, related to video game development.
  • Articles.
  • Twitter Bots, related to game development.

Assets for Unity

Fun

  • ML Game Ideas, using neural networks built with Keras / Tensorflow and using over 74000 Steam game descriptions.
  • Steam Games Scraper, extract information from all games published in Steam thanks to its Web API, and store it in JSON format.
  • Go, a very old strategy game that consists of capturing pieces and winning territories.

Games published

Powernauts (Android, iOS), Teachlabs, CTO / Lead Game Programmer.
Powernauts Powernauts
Motorama (Steam), Freedom Factory Studios, CTO / Lead Game Programmer.
Motorama Motorama Motorama Motorama
Naraba World (PC, Nintendo DS), Freedom Factory Studios, CTO / Lead Game Programmer.
Naraba World Naraba World Naraba World Naraba World
Baobab Planet (PC, Online), Freedom Factory Studios, CTO / Lead Game Programmer.
Baobab Planet Baobab Planet Baobab Planet
Brico Party aka Fix It (PC, Wii, Nintendo DS), Freedom Factory Studios, CTO / Lead Game Programmer.
Brico Party Brico Party Brico Party
Fritz Chess (PC, Wii, PS3), Freedom Factory Studios, CTO / Lead Game Programmer.
Fritz Chess Fritz Chess Fritz Chess Fritz Chess
Cycling Evolution aka Radsport Evolution (PC), Freedom Factory Studios, CTO / Lead Game Programmer.
Cycling Evolution Cycling Evolution Cycling Evolution
Zed City (PC, Online), Play Wireless, Lead Game Programmer.
Zed City Zed City Zed City Zed City
Summer / Winter Battle (PC, Online), Bety Byte / Coca Cola, Game programmer and Tools.
Summer / Winter Battle Summer / Winter Battle Summer / Winter Battle
Hurakan Condor (PC, Online), Bety Byte / Port Aventura, Coca Cola, Game programmer and Tools.
Hurakan Condor
Acción Rescate (PC), Bety Byte / Bimbo, Game programmer and Tools.
Accion Rescate Accion Rescate Accion Rescate Accion Rescate Accion Rescate
Futbol 11 (PC, Online), Bety Byte / Coca Cola, Game programmer and Tools.
Futbol 11 Futbol 11
Universal Mediterránea (PC), Bety Byte / Universal Warner Bros, Game programmer and Tools.
Universal Mediterránea
Tunnel Of Love (PC, Online), Bety Byte / Coca Cola, Game programmer and Tools.
Tunnel Of Love Tunnel Of Love Tunnel Of Love
PC Fútbol 2001 (PC), Dinamic Multimedia, Game programmer and 3DSMax Tools.
PC Fútbol 2001 PC Fútbol 2001 PC Fútbol 2001 PC Fútbol 2001

Technologies And Tools

csharp cplusplus Python unity Amazon Web Services azure firebase Visual Studio Code linux

github-snake

Pinned

  1. GameWork-Foundation GameWork-Foundation Public

    Architecture-agnostic code and tools to make Unity based games.

    C# 87 8

  2. GameWork-Core GameWork-Core Public

    A micro-kernel game framework with dependency injection and event-driven communication.

    C# 11 2