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Snowlogging bugged with Sodium (+Indium) and Continuity #377
Comments
@Treetrain1 how would we even fix this |
is there a known workaround? |
Not at the moment. |
I was just able to fix this. |
Is that inclusive or exclusive to this change? (Will this fix specifically be available for 1.20.1?) |
Fiiiiine I’ll try to backport the update once it’s finished 😭😭😭 |
Description of the Bug Encountered
When using Wilder Wild together with Sodium + Indium and Continuity, snowlogged blocks like grass and flowers will not have a snow layer in them, but instead you can see through the ground.
It seems like there is also other mods that cause the issue besides Continuity, because even without it I still have the issue in my mod pack. But it is really difficult to test because it has 300+ mods.
Steps To Reproduce
Expected Behavior
Just snow, no visual glitch
Screenshots
![2024-05-12_14 11 35](https://private-user-images.githubusercontent.com/43535731/329848691-610289b5-b3b5-4add-a185-c9796317a836.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTk2OTQzMzQsIm5iZiI6MTcxOTY5NDAzNCwicGF0aCI6Ii80MzUzNTczMS8zMjk4NDg2OTEtNjEwMjg5YjUtYjNiNS00YWRkLWExODUtYzk3OTYzMTdhODM2LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA2MjklMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNjI5VDIwNDcxNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWM0ZGI3YjBjMTE3NjJmYzg3OTFlN2FlY2ZmYmRlMWIwOTc2ZjUxMGYxNTIzYWZjNjEyMTg0MDRmOWY0YzYyNzUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.x3OUGZvRISpn8bOPzaod65oocVuSVHsmHYm_WtbrW0w)
Logs
latest.log
Additional context
I tried other connected texture mods like Fusion or Athena, but those seem to be working fine. It also works without Sodium + Indium. Which makes me think it is mainly an issue with those, but Continuity exposes the issue in some way.
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