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Fixed bug where music wouldn't stop playing when Popping SceneManager… #64

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merged 1 commit into from Apr 25, 2022

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ThorAlFR
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… twice.

Added line to SceneManager to call a scene's disposeEarly function, so that the scene can actually dispose when it is popped, not only when another is pushed on top of it

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@Fueredoriku Fueredoriku left a comment

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Looks good!

@Fueredoriku Fueredoriku merged commit 2af115a into main Apr 25, 2022
@Fueredoriku Fueredoriku deleted the feature/bugfix branch April 25, 2022 19:04
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2 participants