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When you are on a wall or upside down, the mob will only be able too attack you if you are at there feet. They should be able too attack you if they touch or are near your hitbox. This is a issue that makes being upside down kinda op if you are using this mod for the origins mod. I get you being able too be up high, but them not being able too hit you when you are right in front of you is kinda bad.
The text was updated successfully, but these errors were encountered:
You'll have to modify the pathing in EntityNavigation so that it finds a path to the entity as long as it is close enough to the ground (relative to the mob)
When you are on a wall or upside down, the mob will only be able too attack you if you are at there feet. They should be able too attack you if they touch or are near your hitbox. This is a issue that makes being upside down kinda op if you are using this mod for the origins mod. I get you being able too be up high, but them not being able too hit you when you are right in front of you is kinda bad.
The text was updated successfully, but these errors were encountered: