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Robot.mob
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Robot.mob
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# Tips:
# 1 - if making a small mob, armor stands that are stuck in ground are usually seen darker, this is rendered from client so only
# way of avoiding is to flip armor stand's head 180 degrees (like this 'headpose:180;0;0'), upside down so you can elevate the
# armor stand higher from the ground, this way avoiding such issue.
#
# Tool for easier armor stand handling: https://haselkern.com/Minecraft-ArmorStand/
# base health
health: 30
# Sounds list: https://www.digminecraft.com/lists/sound_list_pc.php
sounds: SKELETON
# Is mob hostile?
hostile: true
# Displayed Entity in Spawner
spawnerDisplay: SKELETON
# Get skin's base64 from:
# 1. - https://mineskin.org/ convert a skin into base64
# 2. - https://minecraft-heads.com/custom-heads get premade skin's value (under 'other', 'value' will be the base64)
# parts, offset from the base entity's location
# tags list: 'x:<x offset>', 'y:<y offset>', 'z:<z offset>', 'visible:<boolean>', 'mini:<boolean>', 'skin:<skin base64>', 'headpose:<x degrees>;<y degrees>;<z degrees>', 'material:<material>', 'handmaterial:<material>;<damage>', 'handpose:<x degrees>;<y degrees>;<z degrees>'
head: 'x:0 y:0 z:0 visible:false mini:true skin:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDJkMjcxZjgyNjc0OTE2ZGNiNDdiMzcyYTU3MmY2MWU3NDcyZmUwNjNiMmM5MjQ2YWVlYjdjNTdhODgzNSJ9fX0='
body: 'x:0.3 y:-0.95 z:0 visible:false mini:false headpose:0;0;270 skin:eyJ0aW1lc3RhbXAiOjE1ODUwNzkzNTcyODMsInByb2ZpbGVJZCI6IjJkYzc3YWU3OTQ2MzQ4MDI5NDI4MGM4NDIyNzRiNTY3IiwicHJvZmlsZU5hbWUiOiJzYWR5MDYxMCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWRjNjI0NTQ3NDQxMGIwOTUyMjkwNzFmNzkwNTJiOWM3ODYzNGZiOTcxODJlZWM2ZWE2OTQ1YTJhZjRiNWJmZCJ9fX0='