[TiledUnitsBar] Empty units are not displayed correctly after increasing the MaxValue in an event #1173
Labels
⚠ Issue with an extension
An issue with an extension that is already on the extension store
Is there an existing issue for this?
Enter the name of the extension
TiledUnitsBar
Describe the bug of the extension
Empty units are not displayed correctly after increasing the MaxValue in an event.
Steps to reproduce
I did confirm that the MaxValue is changed, because I cannot increase the value above the new MaxValue.
The issue has something to do with drawing the unfilled hearts.
GDevelop platform
Desktop
GDevelop version
5.3.189
Platform info
Windows 11
Additional context
No response
The text was updated successfully, but these errors were encountered: