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This will be very similar to features we have in the Clips, but instead of the Landscape. We will add it as a static mesh.
We can have all the features we have already. Here are some of the things we can do:
The idea of these for now is to add background meshes, vistas, etc.
Add Noise Based Terrain Mesh
Add all the height-blending features we got. (Reuse them as well)
Implement a Simple but useful Material
Provide a way to pass Weight Maps
Bake as Nanite Textures (Possibly, clean up all the procedural RenderTargets, etc)
The text was updated successfully, but these errors were encountered:
This will be very similar to features we have in the Clips, but instead of the Landscape. We will add it as a static mesh.
We can have all the features we have already. Here are some of the things we can do:
The idea of these for now is to add background meshes, vistas, etc.
The text was updated successfully, but these errors were encountered: