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Incompatability with Trinkets Mod #15
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Thanks for including the log file This seems to be a conflict with both mods overriding how experience applies to armor.
The Trinket mod seems to handle their additional slots very strangely, as there's a dedicated TLDR; I'll have to try and figure out a solution for this, it may just have to be adding a config option to disable my Mixin, so that mending returns to vanilla handling. |
I've gone ahead and raised an issue with the Trinket mod, as this is a mutual problem. |
Hi, the 1.16 versions of Trinkets will now no longer load the mixin to prevent this crash. And, in order to make fixing this issue on your side as easy as possible I have created a file, if (FabricLoader.getInstance().isModLoaded("trinkets")) {
// Call a class that imports TrinketsMending and call TrinketsMending.getAllValidEquipment
} else {
// Get a list of valid equipment like you already do
}
// Pick the item that you want This way you can build against trinkets but not require it to run your mod. |
Sorry for the late response on this, been pretty busy with work this week. Thanks @emilyploszaj for the code example. I'll most likely be updating my mods to 1.16 this next weekend, if not earlier. There were a couple features I was working on implementing when 1.16 was released, that I'd like to finish before starting a version update. |
Cleaning up this issue since spreading out XP was added some time in 1.16 by mojang |
Seems like there is an incompatibility with the Trinkets 2.4.2 Mod
(and The Hallow Mod since it packages Trinkets 2.3.0)
Tried an Instance with just Fabric API, Sewing Machine and Trinkets. Same Issue.
As per my best attempt of capturing logs below
latest.log
Love your mod, seems to be the only fabric server based mod with some form of chunk protections
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