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# What needs to be done before starting work on multiplayer | ||
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- add startup scene - where you can choose if you want to start server, or join game | ||
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- windows must be visible in startup scene | ||
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- create windows for: start new game ; join game ; | ||
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- multiple focus transforms for Cell | ||
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# Scripts that need to be synced across network | ||
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## Ped | ||
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variables: | ||
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- id | ||
- transform | ||
- is walking / running / sprinting | ||
- heading | ||
- is aiming | ||
- is firing | ||
- current weapon | ||
- current vehicle - not needed - synced in Vehicle | ||
- aim direction | ||
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events: | ||
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- fire | ||
- enter/exit vehicle | ||
- jump | ||
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## Vehicle | ||
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variables: | ||
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- id | ||
- transform | ||
- car colors | ||
- linear velocity | ||
- angular velocity | ||
- steering angle | ||
- acceleration | ||
- brake | ||
- peds which occupy seats | ||
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## Weapon | ||
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variables: | ||
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- id | ||
- ammo in clip | ||
- ammo outside of clip | ||
- ped owner | ||
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