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Can't change mode on multiblock #4991

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Hyperic88 opened this issue Sep 9, 2019 · 11 comments
Closed

Can't change mode on multiblock #4991

Hyperic88 opened this issue Sep 9, 2019 · 11 comments
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@Hyperic88
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Which modpack version are you using?

2.0.7.6adev

If in multiplayer; On which server does this happen?

Zeta

What did you try to do, and what did you expect to happen?

Change the multiblock machine mode with screwdriver from ore wash to chem wash

What happened instead? (Attach screenshots if needed)

Internal server error and kicked out

@observeroftime02
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Remove all hatches from the multi before changing the mode. This is a known bug.

@mitchej123
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is there a gt++ issue for this?

Have a crash log?

@mitchej123 mitchej123 added the Mod: GT++ GTplusplus label Sep 9, 2019
@Hyperic88
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Remove all hatches from the multi before changing the mode. This is a known bug.

well on .7.5 version it worked fine, no removing hatches needed...

is there a gt++ issue for this?

Have a crash log?

GregTech.log
[latest.log](https://github.com/GTNewHorizons/NewHorizons/files/3592790/latest.log
fml-client-latest2.zip

)

@mitchej123
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Zeta's running a new version of GT++ which means the possibility of new issues; make sure to report a detailed issue on the GT++ github.

@Hyperic88
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Zeta's running a new version of GT++ which means the possibility of new issues; make sure to report a detailed issue on the GT++ github.

Currently onto it ;)

@draknyte1
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draknyte1 commented Sep 9, 2019

Just append it here: alkcorp/GTplusplus#495

Remove all hatches from the multi before changing the mode. This is a known bug.

well on .7.5 version it worked fine, no removing hatches needed...

Been like this since 6.8 iirc.

@Hyperic88
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Just append it here: alkcorp/GTplusplus#495

Remove all hatches from the multi before changing the mode. This is a known bug.

well on .7.5 version it worked fine, no removing hatches needed...

Been like this since 6.8 iirc.

Ive been switching modes on .7.5 without problem

@Hyperic88 Hyperic88 reopened this Sep 9, 2019
@draknyte1
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draknyte1 commented Sep 9, 2019

without problem

It's related to the Fluid Hatches, so you may very well have gotten away with it without issue. Doesn't change the fact it's a known issue we can work around. If the issue persists with the latest build of GT++ (Build 389), then I'll take another look.

@Hyperic88
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... If the issue persists with the latest build of GT++ (Build 389), then I'll take another look.

it does, filled a ticket

@Dream-Master
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@draknyte1 yes I put 389 in the last zeta build.

@Dream-Master
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@Hyperic88 @draknyte1
is this fixed ?

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