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usage.md

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Usage instructions

The result of building is a DLL file called d3d9.dll.

Installation

The DLL should be placed in a game's executable directory. Use winecfg to set this DLL override to "Native".

Enable logging

The library has extensive logging capabilities.

export RUST_LOG=d3d9=info
wine my-game.exe

You can replace info with your desired logging level: error, warn, info, debug, trace.