GafferArnold: exposed abortOnError, and maxSubdivision options #2290
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This commit exposes the following two options on the ArnoldOptions node.
abortOnError: Can be useful when needing to push a render through with known errors. Also, if the renderer always aborts on error, then most likely the error colors won't do much good.
maxSubdivisions: Limits the total subdivisions of all objects in a scene. Can be useful for debugging, or when trying to speed up renders with unnecessarily high subdivisions on assets.
Sorry for hanging on to this commit for so long. Let me know if there is anything you'd like cleaned up, or altered to make it more useful.
-Brian