Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

stable and consistent RNG C++ class #30

Closed
rmandelb opened this issue Mar 20, 2012 · 1 comment
Closed

stable and consistent RNG C++ class #30

rmandelb opened this issue Mar 20, 2012 · 1 comment
Assignees
Labels
base classes Related to GSObject, Image, or other base GalSim classes numerics Involving details of the numerical algorithms for performing some calculation(s)

Comments

@rmandelb
Copy link
Member

Per our discussion on the list, we want to make sure that the RNG we use (a) is open-source and (b) can be relied on to always produce the same random sequence given the same initial seed. Gary proposed and is implementing and documenting a solution that should fit those two requirements, so this issue is assigned to him (and is connected to #1 and #3, but I'm listing it separately as it is also a solution to other long-term problems).

Barney volunteered to make unit tests, which will be a separate issue.

@rmandelb
Copy link
Member Author

Redundant with #1, closing.

@rmjarvis rmjarvis added base classes Related to GSObject, Image, or other base GalSim classes numerics Involving details of the numerical algorithms for performing some calculation(s) and removed core labels Nov 21, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
base classes Related to GSObject, Image, or other base GalSim classes numerics Involving details of the numerical algorithms for performing some calculation(s)
Projects
None yet
Development

No branches or pull requests

3 participants