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macOS Mojave resize issue #76
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Any progress on this issue? Working in the QB64 IDE mostly works as long as you keep the window size or work in fullscreen mode but |
Nothing found yet. |
It has to do with glViewport() as it's used in internal/c/libqb/gui.cpp and also with the new implementation of free glut in macOS; we have reasons to believe it has to do with high dpi displays (retina displays) and having the texture doubling up in size. |
Help. |
YAY! YAY! Apple fixed the freeglut issue with macOS Mojave 10.14.4!!! |
QB64 and compiled programs are being incorrectly resized in Mojave (beta 2 of 10.14.2 since there is a serious vsync issue with 10.14.0 and 10.14.1 that prevented us from rendering properly) as can be seen on:
https://youtu.be/UEEYaDGZfzE
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