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I'm not sure if Team Fortress 2 is supported yet, but I figured it is; anyway, here is the problem I currently face.
It appears that bans do not sync correctly with the MySQL database. It will place the ban onto the MySQL saying so and so has been banned for however long the ban is; When the player tries to rejoin, it denies them as it should. Although, when the play is unbanned via the web interface, it will not sync up with the servers database saying that the player is unbanned.
I've tested this with a different server type, (CSS) and it works fine.
The text was updated successfully, but these errors were encountered:
Bans are only synced to the game server for 5 minutes, to prevent connection spam. Even if you unban the player right away, they will still need to wait for that local ban to expire before they can rejoin.
There are no differences in how SourceBans works between games, so if this is still an issue, it's more likely a server configuration error.
I'm not sure if Team Fortress 2 is supported yet, but I figured it is; anyway, here is the problem I currently face.
It appears that bans do not sync correctly with the MySQL database. It will place the ban onto the MySQL saying so and so has been banned for however long the ban is; When the player tries to rejoin, it denies them as it should. Although, when the play is unbanned via the web interface, it will not sync up with the servers database saying that the player is unbanned.
I've tested this with a different server type, (CSS) and it works fine.
The text was updated successfully, but these errors were encountered: