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This repository has been archived by the owner on Apr 18, 2024. It is now read-only.

GameInstitute/RuntimeMeshLoader

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RuntimeMeshLoader

RuntimeMeshLoader for UE4

This repo was achieved. If you need the same feature like this, I recommend glTFRuntime(https://github.com/rdeioris/glTFRuntime).

Use this plugin with ProceduralMeshComponent, you can load mesh with Blueprint in runtime,support relative and absolute Path.

Supported file formats
3DS
BLEND (Blender)
DAE/Collada
FBX
IFC-STEP
ASE
DXF
HMP
MD2
MD3
MD5
MDC
MDL
NFF
PLY
STL
X
OBJ
OpenGEX
SMD
LWO
LXO
LWS
TER
AC3D
MS3D
COB
Q3BSP
XGL
CSM
BVH
B3D
NDO
Ogre Binary
Ogre XML
Q3D
ASSBIN (Assimp custom format)
glTF (partial)
3MF