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While the current CI/CD pipeline works, there are some issues that should be worked out.
Since updating the Unity Editor version, the Build workflow takes about 1:20h to run.
The self-hosted runner requires workarounds that are prone to change and tedious to maintain. It is also unsuited for parallel job execution.
Switching to runners hosted by GitHub has multiple benefits:
I will submit a PR with the proposed changes shortly.
The text was updated successfully, but these errors were encountered:
mfbrantner
Successfully merging a pull request may close this issue.
While the current CI/CD pipeline works, there are some issues that should be worked out.
Since updating the Unity Editor version, the Build workflow takes about 1:20h to run.
The self-hosted runner requires workarounds that are prone to change and tedious to maintain. It is also unsuited for parallel job execution.
Switching to runners hosted by GitHub has multiple benefits:
I will submit a PR with the proposed changes shortly.
The text was updated successfully, but these errors were encountered: