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[Server Request] Chivalry: Medieval Warfare #2662

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2 of 4 tasks
aardvarkk opened this issue Dec 29, 2019 · 6 comments
Closed
2 of 4 tasks

[Server Request] Chivalry: Medieval Warfare #2662

aardvarkk opened this issue Dec 29, 2019 · 6 comments
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type: game server request Request for a new server
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@aardvarkk
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What game server would you like adding?

Chivalry: Medieval Warfare

Can you link to any tutorials or guides?

I think most of the work has already been done to get this working. I followed the instructions here: https://forums.tornbanner.com/topic/21416/native-linux-server-available

You already have #419 but it's locked so I couldn't comment on it. One thing to note is that the PhysXUpdater error that appears is not actually an error! I believe the server is running after that. I managed to get a client to connect to the server by just running "Open MYIPADDR:7000" in the console. It would be nice to get "official" support for this even though it's not too hard to get it running manually.

Here's a quote from that page:

THERE’S SOME SCARY LOG OUTPUT HAPPENING
This is what you should expect to see after launching the server:

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 219640
Loading library: libPhysXCooking.so
Result of loading library libPhysXCooking.so: 0xaa0e780
Loading library: PhysXUpdateLoader.so
ERROR: PhysXUpdateLoader.so: cannot open shared object file: No such file or directory
Result of loading library PhysXUpdateLoader.so: 0x0
Loading library: libPhysXCore.so
Result of loading library libPhysXCore.so: 0xaa0e500
Yes, libPhysXCore and libPhysXCooking won’t load. Don’t need them. Yes, SteamAPI_Init() will initially spit out a fail; that’s something Steam-related, it will succeed the second time but doesn’t log anything for success.

Is the server on Steam?

  • Yes
  • No

If yes Use SteamDB to get the appid. (https://steamdb.info).

220070

Is the server supported on Linux?

We only support Linux servers and do not support Wine.

  • Yes
  • No
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Issue-Label Bot is automatically applying the label type: feature request to this issue, with a confidence of 0.64. Please mark this comment with 👍 or 👎 to give our bot feedback!

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@issue-label-bot issue-label-bot bot added the type: feature request New feature or request label Dec 29, 2019
@h3o66 h3o66 added type: game server request Request for a new server and removed type: feature request New feature or request labels Feb 15, 2020
@h3o66
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h3o66 commented Feb 21, 2020

I currently set up a testing branch:
https://github.com/h3o66/LinuxGSM/tree/feature/chivalry

If you have time please test this.

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Linux Game Server Managers_. Contribute to h3o66/LinuxGSM development by creating an account on GitHub.

EDIT: be aware that they store the configs in a seperate path of the linux user
See: ./cmwserver dt

@Frisasky Frisasky changed the title [Chivalry: Medieval Warfare] Server Request [Server Request] Chivalry: Medieval Warfare Mar 14, 2020
@h3o66
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h3o66 commented May 10, 2020

update: did a rebase on my branch and reworked the fix a bit. Will then create then soon the pull request

@h3o66
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h3o66 commented May 10, 2020

so here we go - pull request opened 🎉

@helpr helpr bot added pr-merged and removed pr-available labels May 20, 2020
@dgibbs64 dgibbs64 added this to the v20.3.0 milestone May 20, 2020
@h3o66
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h3o66 commented May 24, 2020

~Closed
new server in version 20.3.0 included

@h3o66 h3o66 closed this as completed May 24, 2020
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

@github-actions github-actions bot locked as resolved and limited conversation to collaborators May 25, 2021
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3 participants