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player:uGM_databaseNetworkedData()

GamingMad101 edited this page Jun 10, 2018 · 1 revision

player:uGM_databaseNetworkedData() Serverside

Description

Sets the players networked data. This includes money at the moment, but more will (hopefully) be added soon.

Returns

nil

Example

Shares Player 1's Money with all clients and the server as a networked integer. Entity(1):uGM_databaseNetworkedData()

Output:
none

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