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[Feature Request] Triangulation of all n-gons where n > 3 #48

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ClemensU42 opened this issue Oct 18, 2022 · 1 comment
Open

[Feature Request] Triangulation of all n-gons where n > 3 #48

ClemensU42 opened this issue Oct 18, 2022 · 1 comment
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backburner The Backburner is used to mark stuff that is will be impemented/fixed in the future but not now bug Something isn't working enhancement New feature or request

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@ClemensU42
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Is your feature request related to a problem? Please describe.
All Faces containing more than 3 vertices whill be incorrectly imported from the .ply file.

Describe the solution you'd like
If a n-gon with more than 3 vertices appears, it should be triangulated.

Describe alternatives you've considered
Let the blender plugin triangulate the meshes, but this could cause problems when creating/editing a .echo file outside of blender.

Additional context
Seems like a good starting points: https://www.youtube.com/watch?v=QAdfkylpYwc

@ClemensU42 ClemensU42 added bug Something isn't working enhancement New feature or request labels Oct 18, 2022
@ClemensU42 ClemensU42 added this to the Release 1.0.0 milestone Oct 18, 2022
@GaryHuan9
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GaryHuan9 commented Oct 18, 2022

I am not sure how difficult implementing a good triangulation algorithm will be, but feel free to try it if you want to!

@ClemensU42 ClemensU42 removed this from the Release 1.0.0 milestone Dec 3, 2022
@ClemensU42 ClemensU42 added the backburner The Backburner is used to mark stuff that is will be impemented/fixed in the future but not now label Dec 3, 2022
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Labels
backburner The Backburner is used to mark stuff that is will be impemented/fixed in the future but not now bug Something isn't working enhancement New feature or request
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