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Clarify some race descriptions.
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Many said they were immune when they really only resisted things like
blind or confusion. Also, mention the racial powers of ents and
wood-elves.
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dante-chiesa committed Nov 16, 2016
1 parent 50908e3 commit fcd5ca4
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Showing 2 changed files with 9 additions and 7 deletions.
7 changes: 4 additions & 3 deletions src/races_a.c
Expand Up @@ -1537,8 +1537,8 @@ race_t *dwarf_get_race(void)
me.desc = "Dwarves are the headstrong miners and fighters of legend. Dwarves tend to be stronger "
"and tougher but slower and less intelligent than humans. Because they are so headstrong "
"and are somewhat wise, they resist spells which are cast on them. They are very good "
"at searching, perception, fighting, and bows. Dwarves have miserable stealth. They "
"can never be blinded.";
"at searching, perception, fighting, and bows. Dwarves have miserable stealth. They "
"resist being blinded.";

me.stats[A_STR] = 2;
me.stats[A_INT] = -2;
Expand Down Expand Up @@ -1605,7 +1605,8 @@ race_t *ent_get_race(void)
"animals or plants who inhabit Arda. Spirits of the land, they were summoned to "
"guard the forests of Middle-earth. Being much like trees they are very clumsy but "
"strong, and very susceptible to fire. They gain very little nutrition from the food "
"of mortals, but they can absorb water from potions as their nutrition.";
"of mortals, but they can absorb water from potions as their nutrition. Finally, they "
"can summon the trees of the forest to their side.";

me.skills.dis = -5;
me.skills.dev = 2;
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9 changes: 5 additions & 4 deletions src/races_k.c
Expand Up @@ -35,7 +35,7 @@ race_t *klackon_get_race(void)
me.name = "Klackon";
me.desc = "Klackons are bizarre semi-intelligent ant-like insectoid creatures. "
"They make great fighters, but their mental abilities are severely limited. "
"Obedient and well-ordered, they can never be confused. They are also very "
"Obedient and well-ordered, they are resistant to confusion. They are also very "
"nimble, and become faster as they advance levels. They are also very acidic, "
"inherently resisting acid, and capable of spitting acid at higher levels.";

Expand Down Expand Up @@ -164,7 +164,7 @@ race_t *kutar_get_race(void)
me.name = "Kutar";
me.desc = "A Kutar is an expressionless animal-like living creature. The word 'kuta' means "
"'absentmindedly' or 'vacantly'. Their absentmindedness hurts their searching and "
"perception skills, but renders them incapable of being confused. Their unearthly "
"perception skills, but renders them resistant to being confused. Their unearthly "
"calmness and serenity make them among the most stealthy of any race. Kutars, "
"although expressionless, are beautiful and so have a high charisma. Members of "
"this race can learn to expand their body horizontally. This increases armour class, "
Expand Down Expand Up @@ -309,7 +309,7 @@ race_t *nibelung_get_race(void)
me.name = "Nibelung";
me.desc = "The hated and persecuted race of nocturnal dwarves, these cave-dwellers are "
"not much bothered by darkness. Their natural inclination to magical items "
"has made them immune to effects which could drain away magical energy.";
"has made them resistant to effects which could disenchant magical energy.";

me.stats[A_STR] = 1;
me.stats[A_INT] = -1;
Expand Down Expand Up @@ -916,7 +916,8 @@ race_t *wood_elf_get_race(void)
me.name = "Wood-Elf";
me.desc = "Wood-Elves are the most common of elves. They prefer the seclusion of thick "
"forests and are unhampered when moving through dense foliage. Their skills "
"with tracking and bow are unsurpassed.";
"with tracking and bow are unsurpassed, and as they advance they gain the "
"power of Nature Awareness.";

me.stats[A_STR] = -1;
me.stats[A_INT] = 1;
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