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CHANGELOG.md

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[3.4.0]

Features

  • UI & DSP: set instrument MIDI channel
  • UI & DSP: Setting to force all instruments to MIDI a channel
  • Presets: new kicks presets by Harald Revery
  • Presets: new kicks presets by Oleh Bardiuk ( @o-bardiuk )
  • UI: Add settings tab
  • UI/File Browser: bookmark folder option
  • UI/Preset Browser: Add custom preset folder

Fixes

  • Code: fix memory corruption when loading presets with samples
  • Code: remove the usage of shared pointers from the Geonkick code
  • DSP/Filter: fix the hardclip for high values ( bug found by @DerozerDSP )
  • Core GUI/redkite: use list container for observers (fix potential crashes espacially for lib++, crash reported by @treapster )
  • Core GUI/redkite: don't access the interface from the ~RkObjectImpl (fixes crashes in libc++ found by @treapster )
  • UI: Fix -inf to int conversion for attack value in the compressor group box ( @treapster )
  • DSP: Fix uninitialized gkick_envelope_apply_type ( @treapster )
  • DSP & UI: Fix nan/inf values for leveler ( @treapster )
  • Build system: use funsafe-math-optimizations -fno-math-errno -fno-trapping-math ( @treapster )
  • Code: error checking on parsing presets (fix potential crashes)

Improvements

  • Presets: update key mapping for kit presets to follow closer the general MIDI percussion key map
  • Code: move to C++20

[3.3.2]

Fixes

  • Fix high CPU usage by DSP
  • Fix limiter for the audition channel , use a separate audition channel for samples preview
  • Fix instrument leveler value

[3.3.1]

Fixes

  • Fix out of bound index in KitModel (by @treapster)
  • Fix warning related to clang (by @treapster)
  • Fix not running Geonkick standalone if can't lock memory (warn only)

[3.3.0]

Features

  • Windows: Use ISS script for installer
  • Windows: Add plugin custom paths for installer

Improvements

  • Core DSP: Mix the playing sounds instead cutting it on note off

[3.2.0]

Fixes

  • Windows: Fixed installation of presets.
  • Windows: Linked statically all dependencies.
  • Windows: Removed installation of dependencies' DLLs and environment variable path from the installer.
  • Fixed the path to the config folder.

Features

  • Windows: Added scaling for GUI.
  • Windows: Added logical disks for file browser.

[3.1.1]

Fixes

  • For Windows: Fix GUI getting slow after a time of working (fix release of DC after distroy of the Cairo win32 surface)
  • Fix shading of effects group box by the global and noise group box

[3.1.0]

Features

  • Add envelope for filter resonance
  • Logarithmic apply for the entire line segment of OSC pitch and filter cutoff envelope

Fixes

  • Some fixes in the filter DSP
  • Correct the shading of the envelope area affected by the information box displaying point coordinates.
  • Other small fixes and improvements related to building

[3.0.1]

Fixes

  • Fix for VST3 plugin that caused fails to load in many hosts
  • Fix the VST3 plugin window size that on some hosts cause problems
  • Fix oscillator frequency envelope for <=20 Hz

Improvements

  • Disable building the vst3sdk examples and gui (merge request from Christian Heusel @christian-heusel)
  • Pipelines scripts cleanups related to vst3sdk

[3.0.0]

Features

  • Windows port of LV2 and VST3

Fixes

  • Added GEONKICK_OS_GNU preprocessor to enable memory lock for standalone on GNU/Linux

Improvements

  • Removed OpenSSL, using own code for Base64 encoding

Other

  • For Windows, export to audio file is turned off (available only through SFZ/WAV export)
  • Added config files for pipeline builds

[2.10.2]

Fixes

  • Added lock memory for standalone.
  • Added external sub directory path to VST3 SDK for building.
  • Error check on parsing JSON.
  • Fixed info about vst plugin.

Features

  • Added Geonkick Bells presets.

Other

  • Cleanups, adding new info

[2.10.1]

Fixes

  • Use OpenSSL for base64 encoding/decoding and eliminated third-party code related to base64.
  • Generate PNG resources during the build process and removed the generated C files from the repository.
  • Sanitized all SVG images by removing sensitive data.
  • Relocated the 'redkite,' 'dsp,' 'plugin,' and 'standalone' folders to the 'src' directory.
  • Eliminated the '3rdparty' folder and excluded 'vst3sdk' from the repository.
  • Introduced a CMake option to specify the path to the VST3 SDK.
  • Additional clean-up to remove sensitive data and unnecessary files.
  • Added licensing (CC0) information for all images, documentation, and other non-code materials.

[2.10.0]

Fixes

  • Fix linking VST3 against wrong Redkite library path.
  • Fix conversion from frequency to note (more fixes).
  • Fix shortcut for hide/show envelope.

Features

  • Set manually the exact value of envelope points.
  • Display the current envelope point coordinates (value, time).

Improvements

  • Improve the precision for saving into presets.

[2.9.2]

Fixes

  • Fix conversion from frequency to note in the frequency envelope graph.

Other

  • Moved redkite to 3rdparty folder.

[2.9.1]

Fixes

  • Fix crash in Reaper for LV2 (if the event frame is given wrong by the host).

[2.9.0]

Features

  • Bring back VST3 plugin.
  • Support the session sample rate for VST3 plugin.
  • Integrate VST3 SDK into Geonkick build by providing the library into the 3rdparty dir.

Fixes

  • export ModuleEntry/ModuleExit symbols for VST3 SDK
  • don't try to build standalone if there is no libjack dev library installed
  • fix a potential crash if the GUI graph thread was not created
  • for LV2 plugin tell the host that there is required ui:parent and ui:resize (manifest file changes)

[2.8.1]

Fixes

  • Remove redundant lock in the DSP worker.

[2.8.0]

Fixes

  • Fix crash when opening multiple GUI for LV2 Find rapidjson when.
  • Configuring at build add musl compatibility patch (Teldra / @teldra@likeable.space).

Features

  • Add limiter to samples preview.

Improvements

  • Integrate Redkite into Geonkick code.

[2.7.3]

Fixes

  • Fix selection of the last MIDI column in the MIDI key popup.

Improvements

  • Move Redkite GUI toolkit into the Geonkick source and integrate it in the build system (no need to install Redkite now to build Geonkick).

[2.7.2]

Improvements

  • Show Geonkick version in the UI

Fixes

  • Fix crash for standalone when jack server is not running.

[2.7.1]

Features

  • Add scale factor 1.5x for UI.

[2.7.0]

Features

  • Sample rate agnostic.

[2.6.1]

Fixes

  • Fix potential race condition.
  • Remove lib prefix for plugin shared library.

[2.6.0]

Features

  • Set MDI key popup for instruments.
  • Export instrument kit to SFZ.
  • 16 stereo channels for standalone.
  • Autoconnect ports to system playback for standalone.

[2.5.1]

Fixes

  • Fix build for some distros (include iomanip).

[2.5.0]

Features

  • "Single" version of LV2 plugin (single instrument and single stereo channel).

[2.4.1]

Improvement

  • Shared worker between plugin instances/

[2.4.0]

Features

  • Sample browser with sample preview.
  • Save/restore the last visited path, also save UI visual state.
  • Loaded sample is amplified.
  • Pitch shift (+- 48 semitones) envelope for oscillator when it uses a sample.
  • Added sound level indication for kit mixer.
  • UI updates, switch between envelopes is more easy, removed the envelopes menu.
  • Option to scale the UI by factor of 2 for so-called HiDPI cases.

[2.3.8]

Fixes:

  • Fixed the looped continuous sound that is generated on some hosts (LV2 and VST3).

[2.3.7]

  • Added manpage for geonkick executable.

[2.3.6]

Fixes:

  • Fix updating kit UI when selecting a preset from host.
  • Fix some compile warnings in the vst plugin.

Other

  • Remove old presets.

[2.3.5]

Fixes:

  • Fixes delays in the process loop and improve the process loop.

Other

  • remove experimental file system support.

[2.3.4]

Fixes

  • Fixes name label for output channels in LV2, fixes "Fanout" for channels (by Robin Gareus).

[2.3.3]

Fixes:

  • Fix build on ARM architecture (by Andreas Müller)
  • Fix showing limiter sound level
  • Fix typos in documentation

[2.3.2]

Fixes:

  • Add cmake architecture variable for compiler optimisation flags.

[2.3.1]

Fixes:

  • Add lv2:requiredFeature urid:map.

[2.3.0]

Features

  • Reset to default button.
  • Add stereo output channels for LV2, VST and standalone.

Improvements

  • Added compiler optimization flags and fast math.
  • Process audio routines for LV2, VST and standalone was made more efficient, now DSP should take less CPU.

Fixes:

  • Fix loading other audio format subtypes for samples.
  • Reset to default shortcut.
  • FHS friendly LV2 and VST3 plugin installation paths.
  • Don't copy mute and solo settings when copy/paste percussion.
  • Reverse sawtooth.

[2.2.3]

Fixes

  • Fix compilers flags

[2.2.2]

Improvements

[2.2.1]

Fixes

  • Fix crash when .local/geonkick path can't be created.
  • Fix loading presets from .local/geonkick/presets.

[2.2.0]

Features

  • Kit mixer.
  • Preset browser.
  • Factory presets (installed under /usr/share/geonkick/presets or /usr/local/share/geonkick/presets).
  • Distortion volume envelope.

Improvements

  • Range channels from 1 - 16 instead of 0 - 15.
  • Added visual effect for play button and some other buttons.

Fixes

  • Fix loading WAVEFORMATEX samples
  • Other small fixes

Changes from 2.1.0 to 2.1.1

Fixes

  • Fix install of *.desktop file.
  • Fix finding Redkite lib64 in FindRedkite.cmake.
  • Add loading WAVEX samples.

[2.1.0]

Fixes

  • Fix loading stereo samples.

Improvements

  • Better quality of tuning.

Changes from [2.0.2]

Fixes

  • Fix saving kit state for standalone.

[2.0.1]

Fixes

  • Fixed the crash when opening a directory as kit preset.

Other

  • Moved presets into doc/examples.

[2.0.0]

Features

  • VST3 plugin support for GNU/Linux.
  • Seed for noise generator to have different noise patterns.
  • Add copy/paste between percussions.
  • Add shortcut keys to navigate and change the kit list order.

Improvements

  • Noise pattern does not change when synthesizer parameters are changed. Load/save preset will preserve the noise pattern too.
  • Keep the order of percussion when saving/opening state or preset.
  • Add new percussion only at the the end.
  • When starting to edit a percussion name move cursor by default to the end.
  • Reduce unnecessary updates of the UI when changing parameters.

Fixes

  • The shortcuts and key 'k'.
  • A bug regarding "grabbing" window manager keys.
  • Set "any" key.
  • Updating the name in the toolbar.
  • Not updating the current percussion envelopes when adding a new default.
  • Reset to default percussion.
  • Limiter leveler for plugin.
  • Related to loading the preset from the host list of states (for LV2).
  • Deebug level when debugging.
  • ttl LV2 validation errors.
  • Fixed wrong linking to experimental version of filesystem for GCC version >= 8.

[1.10.0]

Freatures

  • Percussion kit - supports up the 16 percussions in the kit.
  • Multichannel support - supports up to 16 audio output channels.
  • Distortion drive envelope.
  • Distortion effect input limiter.
  • Play percussion button.
  • For build system check if Redkite is installed.
  • Enabled back the shortcut "k" key for triggering sound.
  • Documentation.
  • Backward compatibility, i.e. will load older presets.

Improvements

  • Fmproved the checkbox for effects.
  • Resonance knob was reversed.

Fixes

  • Fixed skipping notes for some hosts when notes are in a raw.
  • Fixed the crash for file dialog when going to top file system '/' directory.
  • Fixed the label of FM checkbox.