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Map the presets kits to C1 or C3 #30
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@o-bardiuk Yes, actually all the Geonkick presets need to be updated and revisited (remapping etc.). This will create incompatibilities for older projects, but... anyway, I plant to updated them. This is just loading them, modifying and save. Also, if you think you can create even a new preset and want to be included in the Geonkick factory presets... create a merge request. All the presets are under CC0 (public domain). |
Yes, I would like to do it and I know how to do it. But do Geonkick's presets include the sample part (audio) into the preset file when I save them? Or should I commit audio files too? I was going to use kick clicks for presets. I know Serum saves single cycled waveforms into presets (fxp files) so they can take up to a few MB. It would be cool if geonkick presets were self-contained. UPD: It looks like you do include the sample, that's awesome! |
@o-bardiuk Yes, the audio is encoded as base64 and included into the preset file. |
Map the presets kits to C1 or C3. Request: #26
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