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Kick a Bedrock player with a generated link PIN as the kick reason #396
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That is actually quite a good idea. |
Streamers shouldn't stream this kind of stuff in the first place IMO; as for everything else it's up to server owners to notify players of this behaviour, and players should take care accordingly. |
I mean all they have to do is join a server they never joined before and suddenly the viewers can link their account to the one of the streamer. I'll keep the issue open for a while so that others can comment on it, because except from this idea I also don't really know how local linking can be improved. |
Wouldn't it be done with Velocity/BungeeCord though? I see things becoming complex from here... Well, you can kick a player twice, first thing you say "You can't join the server, linking is mandatory. Try to join again to get your PIN", if you REALLY want to put people into a "buffered" kind of scenario. |
True. I think this might be the best option |
Hello there; |
Not yet. New features will be implemented in an experimental branch which currently is not very stable. |
To enforce local linking, it'd be nice to have the linking procedure initiated on the Bedrock client.
I imagine this flow here:
In the config file, the following are set:
require-link: true
enable-own-linking: true
The player initiates the linking procedure by trying to join the server on Bedrock.
The server kicks the player, stating that the player should join with their Java account on the server, and it gives off the linking PIN within the reason message to complete the linking process.
The player then issues the usual
/linkaccount
command with the PIN shown in the kick reason.The player will then terminate the linking process, and they are able to join the server on Bedrock.
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