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EntityPropertySchema.md

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EntityPropertySchema

Properties

Name Type Description Notes
Name string Name of the property in the object
Title string Title displayed to the users
Description Pointer to string Description of the property [optional]
Deprecated Pointer to bool If true, the property is no longer required and not taken into consideration [optional]
Type string
Role Pointer to string [optional]
Values []map[string]interface{}
Entity map[string]interface{}

Methods

NewEntityPropertySchema

func NewEntityPropertySchema(name string, title string, type_ string, values []map[string]interface{}, entity map[string]interface{}, ) *EntityPropertySchema

NewEntityPropertySchema instantiates a new EntityPropertySchema object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEntityPropertySchemaWithDefaults

func NewEntityPropertySchemaWithDefaults() *EntityPropertySchema

NewEntityPropertySchemaWithDefaults instantiates a new EntityPropertySchema object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *EntityPropertySchema) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *EntityPropertySchema) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *EntityPropertySchema) SetName(v string)

SetName sets Name field to given value.

GetTitle

func (o *EntityPropertySchema) GetTitle() string

GetTitle returns the Title field if non-nil, zero value otherwise.

GetTitleOk

func (o *EntityPropertySchema) GetTitleOk() (*string, bool)

GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTitle

func (o *EntityPropertySchema) SetTitle(v string)

SetTitle sets Title field to given value.

GetDescription

func (o *EntityPropertySchema) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *EntityPropertySchema) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *EntityPropertySchema) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *EntityPropertySchema) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetDeprecated

func (o *EntityPropertySchema) GetDeprecated() bool

GetDeprecated returns the Deprecated field if non-nil, zero value otherwise.

GetDeprecatedOk

func (o *EntityPropertySchema) GetDeprecatedOk() (*bool, bool)

GetDeprecatedOk returns a tuple with the Deprecated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeprecated

func (o *EntityPropertySchema) SetDeprecated(v bool)

SetDeprecated sets Deprecated field to given value.

HasDeprecated

func (o *EntityPropertySchema) HasDeprecated() bool

HasDeprecated returns a boolean if a field has been set.

GetType

func (o *EntityPropertySchema) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *EntityPropertySchema) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *EntityPropertySchema) SetType(v string)

SetType sets Type field to given value.

GetRole

func (o *EntityPropertySchema) GetRole() string

GetRole returns the Role field if non-nil, zero value otherwise.

GetRoleOk

func (o *EntityPropertySchema) GetRoleOk() (*string, bool)

GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRole

func (o *EntityPropertySchema) SetRole(v string)

SetRole sets Role field to given value.

HasRole

func (o *EntityPropertySchema) HasRole() bool

HasRole returns a boolean if a field has been set.

GetValues

func (o *EntityPropertySchema) GetValues() []map[string]interface{}

GetValues returns the Values field if non-nil, zero value otherwise.

GetValuesOk

func (o *EntityPropertySchema) GetValuesOk() (*[]map[string]interface{}, bool)

GetValuesOk returns a tuple with the Values field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetValues

func (o *EntityPropertySchema) SetValues(v []map[string]interface{})

SetValues sets Values field to given value.

GetEntity

func (o *EntityPropertySchema) GetEntity() map[string]interface{}

GetEntity returns the Entity field if non-nil, zero value otherwise.

GetEntityOk

func (o *EntityPropertySchema) GetEntityOk() (*map[string]interface{}, bool)

GetEntityOk returns a tuple with the Entity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEntity

func (o *EntityPropertySchema) SetEntity(v map[string]interface{})

SetEntity sets Entity field to given value.

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