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location fuzzing #6

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Gjum opened this issue Nov 9, 2017 · 0 comments
Open

location fuzzing #6

Gjum opened this issue Nov 9, 2017 · 0 comments
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@Gjum
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Gjum commented Nov 9, 2017

it's impossible to send chunks without knowing roughly where the player is

currently the server can roughly infer(!) the client's chunk x/z coords, but not the y coord and not the exact x/z coords.

but the location can be made even more vague by calculating the chunk request as if the player was somewhere else, ie. a couple chunks away from its real location.

@Gjum Gjum added this to the 1.1 milestone Nov 9, 2017
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