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Use a variable injector lib in the text area, exactly like when you do "@..." on discord. The user will then see a list of available variable to inject with a friendly name
Then, when the scene execute, replace the variable with the value
The text was updated successfully, but these errors were encountered:
Pierre-Gilles
changed the title
Scene: Be able to reuse a variable in "send message"
Scene: Be able to inject a variable value in "send message"
May 13, 2020
The text was updated successfully, but these errors were encountered: