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At some point, it would be nice if BNA automatically copied any built-in effects it needed directly into a game project's Content folder as a post-build step, and additionally if as part of the Getting Started guide a post-build step was added to have the game automatically copy the entire Content folder from the project folder into the output build path.
Currently blocked on CopyToDependents hard-crashing the IDE when given a folder path to copy (need to gather crash log and send to Beefy so they can investigate)
The text was updated successfully, but these errors were encountered:
At some point, it would be nice if BNA automatically copied any built-in effects it needed directly into a game project's Content folder as a post-build step, and additionally if as part of the Getting Started guide a post-build step was added to have the game automatically copy the entire Content folder from the project folder into the output build path.
Currently blocked on CopyToDependents hard-crashing the IDE when given a folder path to copy (need to gather crash log and send to Beefy so they can investigate)
The text was updated successfully, but these errors were encountered: