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Wakes are rendered on top of everything in the latest version (0.2.3-Quilt 1.20.1) #46
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I find this really strange as it does not occur for me. Not with blocks or entities. If I would have to guess I would say that this is an issue involving hardware as only some people have the problem. In order to figure this out, please provide what OS and graphics card you have. |
I have two separate system and it occurs on both. One is a laptop 3060, the other is a desktop 7900xtx. |
Are they both running Linux by chance? I'm running Linux, and I know the last set of issues were specifically happening to people running Linux systems. |
No, I’m using Windows 11 on both. |
I can also confirm this bug for 1.20.1 Fabric on Windows 10 with an Nvidia 3060 graphics card, I was also running the Nvidium mod (which has worked fine with wakes previously), alongside Sodium, Lithium, Iris and Starlight |
Does this only occur with Wakes 0.2.3 or is it present in earlier versions as well? |
It only occurs on wakes 0.2.3 for me |
Yeah, only on the newest version for me as well. |
I have this issue too. |
Same issue 0.2.3, I suspected Nvidium for messing with how the shaders are rendered, not sure why everybody here is experiencing it as well |
Can confirm on Fabric 1.20.1, Windows 10 with a Radeon RX6600 |
I went back to 0.2.2 like people suggested and that fixes it for me |
Same hapenning to me. I tried it on my 1.20.1 modpack and then only with this mod. Newest version (0.1.4) had this problem, i downgraded to the previous one (0.1.3) and it got fixed. Quilt 0.23.1, Ryzen 5600g, Rx580, Windows 10. |
My specs: Mod: 0.2.3 |
For the ones that this is happening to. Does it perhaps only occur on fabulous graphic settings? |
In order to work out what the problem is I need someone who has encountered this problem to change the shader program in the mod's config screen. Try and change it from AUTO to something else like ENTITY_TRANSLUCENT_CULL or GENERAL. You could also play around with the fabulous graphic option and see if that makes any difference. Thanks for your patience and cooperation! Lets solve this once and for all. |
I was using only Fancy graphic settings. I never use fabulous. I'll try to test out the potential solution when I can. |
I have this problem, but only when using shaders. Turning off shaders, I don't experience the issue. I'm using Makeup Ultrafast on 1.20.1. With shaders enabled, I toggled through the different shader program options in the mod's config screen, but nothing fixed it. OS: Windows 11 Minecraft: 1.20.1 Other mods, might be of interest - |
Does downgrading to Wakes 0.2.2 fix it for you @Rhett008 with MakeUp Ultrafast on? |
Please test out the latest test build and read the instructions in the release notes. (You will have to enable a setting in the config menu) |
The issue seems to be fixed, however it seems to be fixed even the depth debug disabled, so I'm not sure whats going on there. Another thing is weird flickering seems to show up with certain items and things. As shown here: https://github.com/Goby56/wakes/assets/80133652/41c020e5-dc2e-475c-91f4-eaf2c28d199b I'm running Minecraft 1.20.1. Quilt loader. |
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Enabling depth test in the test build fixed the occlusion issue, but caused the effect to disappear at high camera angles. I am however using a dev build of bliss, and this only seems to happen with shaders and depth check on. |
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