Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crashes when teleporting immediately after landing in water #53

Open
theglassworks opened this issue Jan 26, 2024 · 0 comments
Open

Crashes when teleporting immediately after landing in water #53

theglassworks opened this issue Jan 26, 2024 · 0 comments
Labels
bug Something isn't working

Comments

@theglassworks
Copy link

theglassworks commented Jan 26, 2024

Describe the bug
When landing in water and teleporting while the wake effects are still active, the game hangs and crashes shortly afterwards. The crash report pins the cause on a "java.lang.OutOfMemoryError: Java heap space" error.

Expected behavior
The game should not crash while teleporting in water with an active wake effect.

To Reproduce
Land in water and teleport quickly afterwards before the wake effect fades out.

Hardware and OS
GeForce GTX 1660, Windows 10.

Versions

  • Minecraft 1.20.4
  • Fabric 0.15.6
  • Wakes 0.2.3
  • Fabric API 0.95.1+1.20.4

Additional information
This bug was encountered in multiplayer on a Purpur server using the /back function of the EssentialsX plugin

@theglassworks theglassworks added the bug Something isn't working label Jan 26, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant