You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Describe the bug
When landing in water and teleporting while the wake effects are still active, the game hangs and crashes shortly afterwards. The crash report pins the cause on a "java.lang.OutOfMemoryError: Java heap space" error.
Expected behavior
The game should not crash while teleporting in water with an active wake effect.
To Reproduce
Land in water and teleport quickly afterwards before the wake effect fades out.
Hardware and OS
GeForce GTX 1660, Windows 10.
Versions
Minecraft 1.20.4
Fabric 0.15.6
Wakes 0.2.3
Fabric API 0.95.1+1.20.4
Additional information
This bug was encountered in multiplayer on a Purpur server using the /back function of the EssentialsX plugin
The text was updated successfully, but these errors were encountered:
Describe the bug
When landing in water and teleporting while the wake effects are still active, the game hangs and crashes shortly afterwards. The crash report pins the cause on a "java.lang.OutOfMemoryError: Java heap space" error.
Expected behavior
The game should not crash while teleporting in water with an active wake effect.
To Reproduce
Land in water and teleport quickly afterwards before the wake effect fades out.
Hardware and OS
GeForce GTX 1660, Windows 10.
Versions
Additional information
This bug was encountered in multiplayer on a Purpur server using the /back function of the EssentialsX plugin
The text was updated successfully, but these errors were encountered: