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I can also confirm this mod breaks the game on the latest version. Unfortunate because all my stuff falls out of the sky when I start the game without the mod, and it will take quite a long time to collect the scattered remains of my dwarven home...
I am not sure exactly what is causing the issue but out of my 13 addon's this is the only one that stops the game.
I was going to send to send over my config but it wont take it - So I added it below.
I noticed it mentioned the Drop_Iron -- maybe I messed up the config soemwhere?
`[general]
stone_health = 100
min_pickaxe_tier = 0
[localization]
entrance_name = "Mineshaft Entrance"
[recipe_piece_entrance]
piece = MS_Entrance
items = [ Stone, 20, Wood, 20 ]
recover = true
[abandoned_mineshaft]
quantity = 100
min_spacing = 512
rooms = 30
DROPS
GLOBAL
[drop_Stone]
biomes = [ Global ]
min_pickaxe_tier = 0
prefab = Stone
chance = 100
min = 5
max = 10
[drop_coal]
biomes = [ Global ]
min_pickaxe_tier = 0
prefab = Coal
chance = 20
min = 5
max = 10
[drop_ruby]
biomes = [ Global ]
min_pickaxe_tier = 1
prefab = Ruby
chance = 5
min = 5
max = 10
[drop_amber]
biomes = [ Global ]
min_pickaxe_tier = 1
prefab = Amber
chance = 5
min = 5
max = 10
MEADOWS
[drop_flint]
biomes = [ Meadows ]
min_pickaxe_tier = 0
prefab = Flint
chance = 25
min = 5
max = 10
BLACKFOREST
[drop_tin]
biomes = [ BlackForest ]
min_pickaxe_tier = 0
prefab = TinOre
chance = 20
min = 3
max = 6
[drop_copper]
biomes = [ BlackForest ]
min_pickaxe_tier = 0
prefab = CopperOre
chance = 20
min = 6
max = 12
[drop_iron]
biomes = [ BlackForest ]
min_pickaxe_tier = 1
prefab = IronScrap
chance = 10
min = 3
max = 6
SWAMP
[drop_iron]
biomes = [ Swamp ]
min_pickaxe_tier = 1
prefab = IronScrap
chance = 20
min = 3
max = 6
MOUNTAINS, DEEP NORTH
[drop_silver]
biomes = [ Mountain, DeepNorth ]
min_pickaxe_tier = 2
prefab = SilverOre
chance = 20
min = 5
max = 10
[drop_obsidian]
biomes = [ Mountain, DeepNorth ]
min_pickaxe_tier = 1
prefab = Obsidian
chance = 10
min = 5
max = 10
[drop_crystal]
biomes = [ Mountain, DeepNorth ]
min_pickaxe_tier = 1
prefab = Crystal
chance = 10
min = 2
max = 4
PLAINS
[drop_blackmetal]
biomes = [ Plains ]
min_pickaxe_tier = 2
prefab = BlackMetalScrap
chance = 20
min = 3
max = 6
OCEAN
[drop_chitin]
min_pickaxe_tier = 1
biomes = [ Ocean ]
prefab = Chitin
chance = 20
min = 3
max = 6
ASHLANDS, MISTLANDS
[drop_flametal]
min_pickaxe_tier = 2
biomes = [ AshLands, Mistlands ]
prefab = FlametalOre
chance = 20
min = 3
max = 6
[drop_skeleton]
min_pickaxe_tier = 0
biomes = [ BlackForest, Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ]
prefab = Skeleton
chance = 5
min = 1
max = 3
[drop_blob]
min_pickaxe_tier = 0
biomes = [ Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ]
prefab = Blob
chance = 5
min = 1
max = 1
[drop_ghost]
min_pickaxe_tier = 0
biomes = [ BlackForest, Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ]
prefab = Ghost
chance = 5
min = 1
max = 1
[drop_wraith]
min_pickaxe_tier = 0
biomes = [ Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ]
prefab = Wraith
chance = 5
min = 1
max = 1
[drop_growth]
min_pickaxe_tier = 0
biomes = [ Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ]
prefab = BlobTar
chance = 5
min = 1
max = 1`
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