/
player_create_item.go
64 lines (51 loc) · 1.18 KB
/
player_create_item.go
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package main
import (
"fmt"
"github.com/Gophercraft/core/realm/wdb/models"
)
type PlayerCreateItem struct {
Race uint8 `xorm:"'race'"`
Class uint8 `xorm:"'class'"`
ItemID uint32 `xorm:"'itemid'"`
Amount uint32 `xorm:"'amount'"`
}
func (PlayerCreateItem) TableName() string {
return "Playercreateinfo_item"
}
func extractPlayerCreateItems() {
var pcis []PlayerCreateItem
err := DB.Find(&pcis)
if err != nil {
panic(err)
}
fl := openFile("DB/PlayerCreateItem.txt")
printTimestamp(fl)
wr := openTextWriter(fl)
for _, pci := range pcis {
var item models.PlayerCreateItem
item.Item = fmt.Sprintf("it:%d", pci.ItemID)
itt, ok := allItems[item.Item]
if !ok {
panic(item.Item)
}
wr.WriteComment(itt.Name.String())
switch itt.InventoryType {
case models.IT_Unequippable:
item.Equip = models.EquipInventory
case models.IT_Bag:
item.Equip = models.EquipContainer
default:
item.Equip = models.EquipPaperDoll
}
item.Race.Set(models.Race(pci.Race), true)
item.Class.Set(models.Class(pci.Class), true)
item.Amount = pci.Amount
if item.Amount == 0 {
item.Amount = 1
}
if err := wr.Encode(&item); err != nil {
panic(err)
}
}
fl.Close()
}