You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
Nope!
Describe the solution you'd like
Being able to put a Chest in the middle of the maze autoamtically, either from a config that generates the loot or from a schematic, the benefits of a schematic is that it does not have to be a chest, it could be anything generated in the middle, the downsides of a schematic is that you cant randomize loot. Depends how the servers setup, if its a one off event or something that is to be redone over and over.
This could be solved by having a key thats collected from the middle of a schematic and then the key can be used outside the maze for prizes.
Being able to have sections of the maze spawn spawners would be amazing, so that a wrong turn brings you into some mobs you have to fight through, you could use either default spawers and mythic mob spawners, so that custom mobs can be created! These could be placed in the floor of the middle of the path in certain places randomly, or closer to the center only.
The text was updated successfully, but these errors were encountered:
I think it’s not possible to find one way to implement this so that all use cases of spawners and loot crates are covered.
id rather like to suggest to use a dedicated spawner / loot plugin and either
a) place them on party intersections and turns of your maze, as these will never be filled with walls when building a maze or
b) cutting out small patches in your maze and connecting them with exits. Then place objects in these freed patches
Is your feature request related to a problem? Please describe.
Nope!
Describe the solution you'd like
Being able to put a Chest in the middle of the maze autoamtically, either from a config that generates the loot or from a schematic, the benefits of a schematic is that it does not have to be a chest, it could be anything generated in the middle, the downsides of a schematic is that you cant randomize loot. Depends how the servers setup, if its a one off event or something that is to be redone over and over.
This could be solved by having a key thats collected from the middle of a schematic and then the key can be used outside the maze for prizes.
Being able to have sections of the maze spawn spawners would be amazing, so that a wrong turn brings you into some mobs you have to fight through, you could use either default spawers and mythic mob spawners, so that custom mobs can be created! These could be placed in the floor of the middle of the path in certain places randomly, or closer to the center only.
The text was updated successfully, but these errors were encountered: