Originally designed as an adaptation of Destiny 2's Control and Iron Banner gamemodes for Overwatch, Conquest is a fast-paced arcade-style team deathmatch. Team fight to control 3 zones, which grant more points per kill when controlled. Should a team cap all 3 points, a Power Play will ensue, locking down all the zones and freeing the advantaged team to chase down kills. Supports teams of any size, so grab your friends and game on!
Project Link: workshop.codes/conquest
Trailer: YouTube
Two teams fight to control 3 zones and earn kills. Fully capturing a zone yields 1 point, and kills have a base value of 1 point. However, the more zones a team controls, the more valuable each kill is. Should a team capture all 3 zones, Power Play will trigger. During Power Play, all zones are locked, freeing the advantaged team to chase down kills for a set period of time. First team to reach 100 points wins!
The latest lobby import code can be found at this link.
Note: lobby.owcs
is deprecated and is not guaranteed to be up to date.
This project is compiled to Overwatch script by OverPy. To compile this project, download Visual Studio Code and install the OverPy extension. Follow these instructions to compile (main file: conquest.opy
).