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Overwatch: Conquest

Originally designed as an adaptation of Destiny 2's Control and Iron Banner gamemodes for Overwatch, Conquest is a fast-paced arcade-style team deathmatch. Team fight to control 3 zones, which grant more points per kill when controlled. Should a team cap all 3 points, a Power Play will ensue, locking down all the zones and freeing the advantaged team to chase down kills. Supports teams of any size, so grab your friends and game on!

Trailer: YouTube

Gameplay Overview

Two teams fight to control 3 zones and earn kills. Fully capturing a zone yields 1 point, and kills have a base value of 1 point. However, the more zones a team controls, the more valuable each kill is. Should a team capture all 3 zones, Power Play will trigger. During Power Play, all zones are locked, freeing the advantaged team to chase down kills for a set period of time. First team to reach 100 points wins!

Installation

The latest lobby import code can be found at this link.

Note: lobby.owcs is deprecated and is not guaranteed to be up to date.

Local Compilation

This project is compiled to Overwatch script by OverPy. To compile this project, download Visual Studio Code and install the OverPy extension. Follow these instructions to compile (main file: conquest.opy).

Additional details can be found at workshop.codes/conquest

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Destiny's Iron Banner gamemode in Overwatch

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