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[Bug][Solved] Sinobu's skill is abnormal #2074
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Self-damage was never been implemented so it's not a bug that it isn't working. Healing abilities are also a bit patchwork in how they are implemented, they were not really 'implemented correctly'. Healing is defined manually per-character in HealAbilityManager, specifically Shinobu's abilities are defined here : You can then refer here to where ability modifiers are read from BinOutput in resources : Then how that ability is handled by AbilityManager : This isn't really a 'bug' as much as it is just not implemented. Healing being implemented 'correctly' would be the way to fix this and all other healing abilities. |
OK, I'll solve it on my own coding. |
Should be fixed in the most recent release of Grasscutter, actually. Abilities should be at least generally working correctly, including self-damage. |
I have tested Shinobu, and her heal is properly fixed (in #2166). However, in 1.6.1 skill can't generate balls 2023-06-03.13-11-54.mp4This problem should be fixed after #2066. |
its the new ability system, which doesnt have elemental energy balls implemented |
Generation of elemental balls has implemented in b09c0d4 commit. |
So far, I haven't seen similar issue, but have asked for support in Discord.
Main Problem:
At the moment of Shinobu's E casting, she heals the avatar twice, then no more healing.
Grasscutter Edition:
version: 1.4.3-Release
Git Hash: 5c4c62c
Extra Info:
Damage of Shinobu's Q isn't in scale with her Life.
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