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Modules remain selected even if a turret can’t use it #80

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Greenfoot5 opened this issue Feb 2, 2023 · 1 comment
Closed

Modules remain selected even if a turret can’t use it #80

Greenfoot5 opened this issue Feb 2, 2023 · 1 comment
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bug The game doing something it shouldn't UI/UX The issue involves UI/UX (menus & GUI)
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@Greenfoot5
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Describe the bug

When selecting a turret, modules will be greyed out and you can’t apply them, but they can still be selected if they’re the first turret

Reproduction Steps

  1. Have a turret placed
  2. Purchase a module that cannot be applied to that turret (it must be the oldest module in your inventory)
  3. Select the turret it cannot be placed on, the module is selected but cannot be applied

Expected behaviour

The module shouldn't be selected

@Greenfoot5 Greenfoot5 added bug The game doing something it shouldn't UI/UX The issue involves UI/UX (menus & GUI) labels Feb 2, 2023
@Greenfoot5 Greenfoot5 added this to the v1.1-beta.1 milestone Feb 2, 2023
@Greenfoot5
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With #132 and the overhaul of the inventories, this is no longer the case.

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Labels
bug The game doing something it shouldn't UI/UX The issue involves UI/UX (menus & GUI)
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