Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3D Turret Models #85

Open
bloodwiing opened this issue Feb 4, 2023 · 2 comments
Open

3D Turret Models #85

bloodwiing opened this issue Feb 4, 2023 · 2 comments
Assignees
Labels
Art The issue involves game art

Comments

@bloodwiing
Copy link
Collaborator

Our Turrets are really basic: each a triangle that's a bit hard to tell the orientation of. They are also simple sprites that rotate.

The idea is to slowly upgrade our graphics over time, giving them more detail and life. Which will affect, but is not limited to:

  • Turrets
  • Worlds
  • Enemies
  • Bosses

This specific issue only focuses on Turrets for now. Later ones will be created for the rest of designs. Turrets have taken priority because they are the only visual you always see on the screen.

The design needs to follow some rules for consistency, but it's also a bit lenient for any creative additions or modifications:

  • If possible, use Hexagonal Prisms in the model. Alternatively you can also use Hexagonal Pyramids, even when they are cut by plane.
  • Keep the designs low-poly. The game is still meant to run on Mobile, by reducing our polygon count we can keep it easy to render even in the most visually complex scenes with bosses.
  • Limit your use of textures. There is a specific Shader/Material developed for colouring and shading the model. Textures can add detail that may not even be visible or make the model feel too-detailed for the rest of the world. There can be exceptions, but this really depends on how they are applied.
  • Don't use too many colours. By keeping the colour palette simple, it can help distinguish turrets even faster by their palette, not just shape or firing mode.
@bloodwiing bloodwiing added enhancement An improvement on an existing feature Art The issue involves game art labels Feb 4, 2023
@bloodwiing
Copy link
Collaborator Author

Here are the current concepts for the Turret models

The designs are not final and are subject to change

@Greenfoot5
Copy link
Owner

Also, this issue is just for art. Once completed, we'll open a different issue for actually adding them as this will involve quite a bit of work to make sure everything works correctly in 3d.

@bloodwiing bloodwiing removed the enhancement An improvement on an existing feature label Feb 4, 2023
@bloodwiing bloodwiing self-assigned this Feb 4, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Art The issue involves game art
Projects
None yet
Development

No branches or pull requests

2 participants