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.gitignore
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/
.gitignore
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/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/.vs/
/Builds/
/Dev/
# Autogenerated VS/MD solution and project files
ExportedObj/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# ignore all meta files for folders
# https://blog.forrestthewoods.com/managing-meta-files-in-unity-713166ee3d30#.konltsjgp
# There are some caveats with this approach.
# One, it fails to ignore folders with a dot in their name.
# Two, it incorrectly ignores valid files if they lack an extension. Such as README on Unix.
# Ignore: name DOT meta
*.meta
# Include: name DOT extension DOT meta
!*.*.meta
# But ignore unitypackage meta files
*.unitypackage.meta
# System files
Thumbs.db
Thumbs.db.meta
*.DS_Store
*.directory
# LocalAssets files except readme.txt
/Assets/LocalAssets/*
/Assets/LocalAssets/*.*.meta
!/Assets/LocalAssets/readme.txt
# Ignore Screenshot
/*.png