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0.0.7 Textured Cube

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@technomunk technomunk released this 07 Dec 16:35
· 46 commits to master since this release
6571d5e
  • !IMPORTANT! removes implicit viewport transformation, this results in:
    • flipped y-screenspace direction
    • default depth now works as expected
  • !BREAKING CHANGE! Device::draw() now requires a descriptor_set
  • !BREAKING CHANGE! renames 'Device::create_buffer()' to 'Device::create_cpu_accessible_buffer()'
  • adds basic_ and inverse_ depth tests to GraphicalPassBuilder
  • adds descriptor sets
    • adds GraphicalPass::start_persistent_descriptor_set()
  • adds image support
    • adds Device::create_immutable_image_from_iter()
    • adds Device::create_sampler() and Device::create_simple_linear_repeat_sampler()
  • adds phong_cube example